Hello, this is unweekly report No.7 from 2021! Please read the contents:
Contents
- Status
- Recent Played
- Recent Project (Spice & Wolf)
大家好,我是玩完一个游戏就要写一篇blog的XGN。写这一篇的时候,blog https证书爆炸了,所以先发在XGN Blog上。一年独占
本文骄傲的使用MacOS编辑因为MS的输入法直接萎了
「Monster Hunter Stories 2(以下简称MHS2)」是Capcom怪物猎人系列的最新旁枝系列RPG游戏,讲述了一个可以 随意操纵怪物 与怪物缔结深厚的友谊的小朋友拯救世界的故事。
笔者游戏总时间大约在30小时左右(Any%通关,无额外完成成就、画廊)
游戏分Asia和Global两个区,Asia有中文版。由于某些大家都懂的原因,笔者游玩的是Global区,也就是英文的……
详细评价可登录XGN Homepage 搜索相关内容
一句话:如果非常喜欢肝的话,可以考虑入手。否则,也可以考虑随便玩玩(如果你很rich)。
大家好,为了博客复兴,我又来贡献一篇文章了。一如既往,这篇文章可以在HHS Blog和XGN Blog上同时看到。
本文骄傲的使用MacOS编辑因为MS的输入法直接萎了
「わるい王様とりっぱな勇者」是日本一公司的传统RPG绘本风格的游戏。由于只有日语支持,笔者也不会翻译,下文就简称该游戏吧。
游戏介绍了主角悠(巴哈姆特翻译)和他的父亲国王龙的故事(大概吧)
笔者游戏总时间大约在10小时左右(Any%通关,无额外完成成就、画廊)
游戏日本语独占,主机独占,非常的良心
游戏非常考验日本语水平,独特的铅笔画画风能够秒杀百度翻译的图片识别系统甚是讨厌……
详细评价可登录XGN Homepage 搜索相关内容
一句话:不推荐入手。实在感兴趣可以考虑当云玩家。
Editors, IDES, Workspaces are very important for a coder. And so is true for artists and composers.
In this article, I will share some of my editor/software preferences that I am using.
I didn’t install VC distribution for VS because it’s too big. I seldom do C++ developing either.
I use Eclipse more often
Initially published on May 3rd on Hell Hole Studios Blog
It has been 5 months since the last LSS Short… So here’s another episode with minimal effort :).
Please note this series does not follow chronological order.
Without further ado, let’s begin.
Wondering, pondering, where’s my position?
Clear sky, white cloud, straight road. Birds were roaming down the skyline, asphalt line extended to the horizon. Everything was in peace, in silence, as always.
The road, which was definitely one needed polishing, was companied by borderless cole flower fields. The flowers danced in waves in response to gusts of wind, swinging according to the tempo of nature.
HHS New Blog Site is built using wordpress. It’s currently testing and has no useful articles.
Stay tuned as HDD and members of HHS including myself will post stuffs there as soon as it’s ready.